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Flash design tutorial ZONE
Save a Flash Document
When you save a Flash document in its native FLA format, you can open the file at a later date
to edit it, or you can share the file with another Flash author working on the project. You can
also share the document across platforms if you include the Flash extension (.fla) as part of your
naming convention.
To save an existing Flash document, choose File | Save. Select File | Save As to save a file
with another name or to copy an existing file. Flash automatically assigns a name of Untitled in
the Save As input field. In the Save As dialog box, shown next, navigate to the folder where you
want to save the file, name it, and then click OK. Flash will save the file and all the assets used to
create it to your hard drive for future use. Assets are different kinds of elements you use to build
your Flash movie. They may consist of symbols, imported bitmaps, graphics, sounds, movie
clips, buttons, and video.
If your project is growing in size, you’ll want to use the Save As command frequently as
opposed to a plain old Save. This will help keep the file size smaller.
Choose Movie Properties
Movies have characteristics just as the objects you create in Flash do. A movie has a size, a
background color, and a frame rate. If you are not working with a template, it’s important to
set up the movie properly before you begin. Changing the movie properties in mid-creation
can cause you to have to redo much of your creation. Here the various property selections are
examined.
Modify the Movie Size
To modify the default size of your movie, enter the desired width and height values in the
Document Properties dialog box (accessed from the Properties Inspector), as shown in
the following illustration.
In addition, you can set a background color, frame rate for animation, and ruler unit of
measurement. The Document Properties dialog box is accessed in one of five ways:
■ Select Modify | Document from the menu.
■ Press ctrl-j in Windows/cmd-j on the Mac.
■ In the Properties Inspector at the bottom of the workspace, 
click the Size input box, as shown at right.
■ Right-click in Windows/ctrl-click on the Mac on either a blank part of the stage or the
work area. Then from the pop-up menu, select Document Properties.
■ Double-click the FPS setting at the bottom of the timeline as shown here.
To apply a new setting to a movie, input the new information and click OK. Flash will adjust
the document accordingly.
You can also change the default size (550?400 pixels) of a new document. Change the
default if you are working on a project that is based on a custom size. This will make
your workflow a little more smoothly.
Grasp the Stage Concept
You had a glimpse of the stage in Chapter 1, so you have some familiarity with it. The stage is
used to create, assemble, and edit graphics that eventually transform into your Flash movie. You
can see the stage within the Flash workspace in Figure below.
The stage defines the size of each frame in your finished Flash movie. In this sense, a
frame on the stage would be the equivalent of a page if you were working in a typical graphics
program. Just as in a drawing program, if you create or drag objects off the page (stage) onto the
gray area, the objects won’t appear in your movie when it’s viewed. You can also deliberately
position elements off the stage if you want an animated object to travel to and from the stage.
The other important element regarding the stage is that it also displays the current frame, or the
frame that’s playing at that moment. The current frame can have the same contents as the frame
before it or it can change to display different objects. You, the individual who controls the contents
of your movie, make all the decisions on how the movie plays out. Frames are made and controlled
in the timeline, which we discuss later on in this chapter in the section “Work with the Timeline.”
View Elements on the Stage
While working on a Flash document, you will often need to enlarge or reduce the view of an
object on the stage. Flash offers many convenient features to change the view of the stage, as
well as to navigate quickly to a specific area on the stage. Let’s take a look at these tools.
emember, you can also access a tool by using a shortcut key. Shortcut keys are listed
in the Toolbar’s tooltips. If you find tooltips annoying instead of helpful, turn them off in
the General tab under Edit | Preferences.
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